Archive for the ‘Uncategorized’ Category

How To Start An Arcade Game Business

Wednesday, July 2nd, 2008

You probably have been to arcade game establishments and saw how great an arcade game business can be. It is always filled with people who are interested to play. You will always hear the cash registers sound “ding” as indication of another customer’s payment.

Arcade games are great businesses. It is always attracting people and always producing great income.

Arcade businesses provide entertainment for the whole family. Teenagers and young adults alike go to arcade game establishments simply just to hang out and play some arcade games to get their adrenaline pumping. Arcades are also a great way for people to make new friends.

Arcades can give you a stable and great income if you are looking for a profitable business establishment. However, there are things that you have to know before you go into this business. In businesses it is a natural fact that you need money to start making money.

Depending on the size of the arcade business you want to put up, it will cost you about $10,000 to $50,000 to start a profitable arcade business. You will also have to check the zoning laws in your area to know where in particular you can put up an arcade.

If you do not have enough money to start your arcade business, you can simply apply for a loan. Present your business plan to investors who might be interested to join your business and banks that can provide you with the money you need to start an arcade business.

You also have to market or advertise your business, without it, how can you attract people to even consider entering your establishment. Always remember that marketing is the key to all business success.

The first thing you have to consider when you are marketing an arcade business is that you have to keep in mind that the games you will be offering also have home versions.

So the question is, how to attract people to come to your arcade establishment rather than staying at home and playing the same games you offer?

The name of your establishment is one of the factors to attract customers. Think of something creative relating to arcades. You can also offer exciting prizes when someone wins on a particular game.

People tend to get attracted if there are prizes involved when winning, you probably betted on lottery, although you know that your chances of winning is rare.

There are many ways to advertise your arcade business. You can place ads in local newspapers, yellow pages, radio stations, flyers, andon internet websites. You can employ some advertising strategies in order to promote your business. If you do it right, you will attract many customers to enter your establishment.

Do not just limit your arcade to be just a room full of arcade games. Think of what customers need. What if the customers get hungry? What if your waiting customers get tired waiting for his or her turn on a particular game? Get some vending machines for food, candies and drinks in your establishments. It is also a great idea to set up a waiting room with tables and chairs where people can wait for their turn on a particular game.

Arcade games should also come in different types and varieties. People tend to get tired of playing the same game repeatedly.

Treat your customers as if they were your friends. The best form of advertising is by word of mouth. They will pass around a good word about your Arcade game business to their friends and family.

As a result, your establishment becomes more popular, not only because it has a variety of enjoyable games but also, because it is comfortable and accommodating. Train your staff to be very courteous to the customers.

Continue seeing your establishment grow. Even if the internet games dominate most people’s interests already, there is still a place for arcade game parks!

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Nati Roberts is the editor of Investors United. Learn everything on investing and on starting a new business.

Helicopter Flash Game

Sunday, June 22nd, 2008

When I typed in “helicopter flash game” to my favorite search engine, I thought I was into something high-tech. I thought I would have the chance to fly my favorite Blackhawk helicopter along with other helicopters I want to fly for free. But then, my hopes fade away when I saw what is up for me… A helicopter flash game that seems to be as old as the first video game created.

What I saw was neither an RPG nor a simulator. I did not see any Blackhawk, Heuy, Comanche or Apache. I did not see anything that would spark a single interest that would make me feel like playing it. But what the fuss? I am on the site so made my very first click.

And so the game began. At first I did not know how to make the helicopter fly. And since this was the case, the tiny helicopter on my screen that’s surrounded by neon green wall kept on falling down. I never read the instructions or the ‘how to play’ portion of the window since I was not planning to spend another minute with it. But then again, what the fuss?

And so, for the second time within the period of 1 minute, I read the ‘how to play’ portion. I realized it wasn’t so hard. All I have to do is to hold the button of my mouse to make the helicopter raise and release it if I want to lower the helicopter.

What happened next was unexpected. After getting the hang of it and beating my personal best game after game, I was playing the helicopter flash game for several minutes that I never noticed it at all.

Okay, I admit, the game is very addictive. For several reason:

The helicopter flash game is easy to play even your kid will learn it in no time. There is only to way to go: either up or down. You don’t need to go forward or backward for the helicopter will automatically fly forward. All you have to do is to make it go up or down.

The helicopter flash game is so simple. It may not have very good graphics but hey! At the office, you cannot really play modern games.

And, the helicopter game has no ending. You can play it over and over again, period.

Sometimes, I just want to see the helicopter plummet the ground or hit the wall, just to see and hear the explosion. Try it if you like. You might not get the same experience as I do but the thing is, you have tried it.

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This content is provided by Low Jeremy. It may be used only in its entirety with all links included. For more information on RC Helicopter & other useful information, please visit http://rc-helicopter.articlekeep.com

Finding Computer Game Cheats

Friday, June 20th, 2008

Anyone who lies can be called a cheater or a cheat. In school, when you “cheat” it is understood that you have copied others’ answers or from a source, say a book, during an exam. Between you and your lover, it could mean having an affair with another or simply lying. In sports, it means getting ahead of your opponent in a manner that violates the rules of the game.

But cheating in computer games is not necessarily equal to lying or taking unfair advantages over your opponent. It constitutes a wide spectrum of activities, which in general is aimed at altering the game experience so as to lead in the game. Cheating differs in every computer game and is dependent on what the players have agreed upon as an unfair advantage.

Most computer games have the so-called “cheat codes,” which are used to make the game easier. But these cheat codes are designed for single players, especially those new to the game. Using these codes could also mean cheating, but it cannot be said that you are using them to gain unfair advantage.

Unjust computer game cheat is most prevalent in multiplayer and mass multiplayer computer games played through the Internet. In these types of computer games, players may remain anonymous and so they can boldly cheat, without fear of being known to his opponents.

There are different types of computer game cheats. These are by changing the user settings, by using bugs, exploits and external software and by cheesing.

When you alter the settings of your computer, the layout of the computer hardwares or the game itself so that it would suit your gaming style or your computer system, you are in a way cheating. But this can be acceptable. However, going as far as modifying the color and brightness of your computer in order to see through shadowy areas could be questionable.

Exploits are features of a game unintentionally or erroneously made by the developers. When particularly used to gain unfair advantage over your opponent, they can be regarded as computer game cheats. However, sometimes these exploits make the game more fun and exciting.

The use of external softwares specially designed to let the player lead the game unjustly by modifying the program that runs the computer game, is considered as a grave way of cheating. Some of these computer game cheats analyze the status of the game in the computer’s RAM.

Other players “cheese” to lead in the game. This is done when virtual players do things that are not allowed or are unlikely in real life. Although this may not be a very grave kind of computer game cheat, most players disapprove cheesing in a game.

Usually, computer game cheats nowadays are due to alterations made in the game software. This is in spite of the developers’ prohibition of the modification of the original codes. The problem with most game softwares you can find in the market nowadays is that despite their being encrypted, data files can be easily revised without altering the main program so cheat protection features become useless.

Stopping all forms of computer game cheats is really hard because as said earlier, cheating in computer games cover a wide range of activities and there are a lot of aspects to consider in each computer game cheat. There are softwares, though that can be installed on the server in order to help detect a computer game cheat.

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Author – Burt Cotton http://www.video-gaming-news.com

The World Of Computer Game Design

Wednesday, June 18th, 2008

A career in computer game design the absolute heaven for any hard-core gamer. Isn’t it everyone’s dream to do what they love and get paid for it? And how many of you out there that can show a computer games have had great ideas of how you can improve on the games that you were playing? I know I have, about a million times.

If a career in computer game design is something that you are mulling over and I have good news and I have bad. The good news is that it is a huge industry and is growing year over year. The bad news is that computer game design takes a lot of programming skills which means you had better be a very smart cookie and be prepared to work very hard in school learning the various skills that you will need.

You want to start with a degree in computer science, which is much easier said than done. Of the six friends I had in college that were computer science majors, only one of them stuck with it to the end. It is a grueling major filled with advanced math classes and seemingly endless computer programming exercises.

Some people actually enjoy programming, so if you’re one of them that a career in computer game design would be perfect for you. A real affection for computer games themselves would certainly go a long way as well. My college friend that got his computer science degree is currently working for a well knowing game design company, and loves it. But he will be the first one to tell you that it is nothing like what he expected.

Some computer games that are produced today are so incredibly complex that they take years to create. In the infancy of the game industry, computer game design teams often consisted of just a few people. Today, many games have several production teams consisting of up to hundreds of different people working simultaneously on different aspects of the game. If you do prove to be a capable programmer than a here in computer game design will reward you handsomely. Veteran programmers who have already completed several game designs can pretty much call their own shots as far as salary and overall creativity. It is an art and science.

If programming isn’t something that appeals to then you still can work in the design industry. Programmers themselves are the king of the hill and the most sought after, but talented artists and creative writers can be attractive employees to game producers. Graphic designers and artists contribute a great deal to computer game design. Many computer game designs also feature actors to do the voice overs of the game’s characters as well. There’s a whole lot that goes into making these babies.

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Morgan Hamilton offers his findings and insights regarding the world of compute software. You can get interesting information here at http://www.computersoftwareinfosite.com/computer-software/computer-software-information/computer-game-design.html

Get Started In Computer Game Creation

Sunday, June 8th, 2008

I‘ve always loved video games, ever since I first played them on a friend’s computer in the afternoon after elementary school. There’s something almost magical about the fact that we can move images around and interact with virtual worlds, a living fantasy presented for us to interact with however we please. I’ve also always wanted to make games myself but, until recently, didn’t have the technical knowledge to do so. Now, I’m a second year software engineering student, so if I weren’t able to code a game without too many dramas there’d be something drastically wrong. But what about the common person: the person for whom the term ‘memory leak’ conjures up images of their grandfather, ‘pipeline’ is where the water flows, and ‘blitting’ is unheard of? Well, everyone can get in on the game creation process, and you don’t even need to learn ‘real’ programming to do so.

So where do games start? With an idea. Games, like all fiction, require an idea to be successful. Sure, in the same way you can just sit down and write a story without foresight, you can jump on in and slap a game together. However, unless you get ridiculously lucky, the best works are usually the ones that have been well thought out beforehand.

There are two methods of planning a project. You can start from a known technological standpoint and build your project on top of that or you can just go for the design, add as many features and ideas as you like, and then remove the ones that you can’t use when you’ve decided on the technology you’re going to implement the game with. In general, the second type is probably the best one to go with when designing games. When you’re first starting out however, the first option will save you many headaches.

So, for a first game you’re going to want a pretty simple idea. Don’t get me wrong, crazy-go-nuts game ideas are fantastic, and there should be more of them out there, but you’re not going to be able to create a real world simulator with fifty billion virtual people all interacting real time with your actions having a butterfly effect on the future of the virtual universe when it’s just your first game. Really. Many people try it; none that I know of have succeeded. Imitation is the best way to start out. Simple games such as ‘Space Invaders’, ‘Tetris’, ‘Pacman’ or even ‘Pong’ are great places to start. All are largely simple to create but have some inherent challenges. ‘Pacman’ for example, requires path finding for the ghosts. I recommend that you start even simpler than that for your very first attempt. ‘Space Invaders’ is a nice point to jump in. You can make a simple, complete game without much effort and it’s almost infinitely extensible.

If you’re stuck for an idea, pick a genre that you enjoy. Do you love adventure games such as ‘Monkey Island’, ‘Grim Fandango’, ‘Space Quest’, ‘King’s Quest’ etc.? Design one of those. Are you into fighting games like ‘Street Fighter’, ‘Tekken’, ‘Soul Calibur’, ‘Mortal Kombat’ and so on? Come up with an idea for that. Do you like first person shooters such as ‘Quake’, ‘Half Life’ or ‘Doom’? I don’t recommend it as a first project, but you can always give it a go. Feel free to be as generic as you like, this is a learning experience after all.

Now that you have your idea it’s time to flesh it out. Don’t worry about the technology or the fact that you may not know how to actually implement a game just yet, just grab yourself some paper and a pencil and go crazy with ideas. Describe the main characters, game play, goals, interactions, story, and key mappings, anything you can think of. Make sure you have enough detail so that someone can read through the notes and play through the game in their head with relative accuracy. Changing game design during the coding process is almost always a bad idea. Once it’s set, it should remain set until the tweaking phase (I’ll go into this more later) or you’re likely to enter ‘development hell’, where the project goes on and on; more and more work is done with less and less outcome.

At the end of this period of your game creation, you should have the following:

- A written outline of the game’s characters and possibly a sketch or two (be they space ships, yellow circles, cars or the prince of the dark kingdom of Falgour, you need to know who or what the player will be and who they will compete against)
- A written outline of the story (if there is one, this isn’t too vital for ‘Space Invaders’ or ‘Tetris’, but for ‘Uber Quest: An Adventure of Awesomeness’ it’s a really good idea)
- A description of game play, written or storyboarded. Storyboards are visual representations of ideas. Draw your characters in actions, with arrows showing the flow of action and short written descriptions detailing the events occurring in your image (because some of us aren’t fantastic artists and our images can be a little… open to interpretation…)

Now that you have a fleshed out idea, it’s time to work out how this will all get put together. If you’ve gotten to this point and are worried that you’re going to have to spend years learning complex programming languages in order to implement your idea, fear not! Others have already done the hard yards for you. There are many RAD (Rapid Application Development) Tools available for game creation, a number of which are available for free online. Some of them still require you to learn a ’scripting language’ (a simplified programming language made for a specific task) but in general this isn’t too complicated or involved. I’ve compiled a brief list of some of these I have found at the end of the article. The free ones are listed first, organized by game genre.

Well, that should be enough to get you started in the creation of your game. The most important thing to remember once you’ve gotten this far is that you need to complete your game. Many people start a project and then lose interest and it fails, or they keep moving on to one new project after another without finishing anything. Start small, build a working (if simple) game that is, above all else, complete. When you get to this stage you will always have a huge number of things that you wish to change, fix etc. but you’ll get a great feeling from knowing that it is, in its way, finished.

From this point, you can start the tweaking phase. Play your game a few times and ask others to do the same. Take note of what isn’t fun or could be better and change things here. At this stage, it is more important than ever to keep backups of previous versions so that if a change doesn’t work you can go back and try something different without losing any of your work. It is at this point that you can add all new features, improve graphics and sounds, whatever you please, safe in the knowledge that you’re working on a solid foundation.

When you’re happy with your game, why not share it with the world? There are many cheap or free places out there for you to host your files on and then you can jump on link lists and forums and let everyone know about your creation. Well, I hope that this has been a helpful introduction into the art of creating games. It’s a great deal of fun, and can open whole new avenues of creative expression for you to explore. Jump in and have fun!

Daniel Punch
M6.Net
http://www.m6.net

Links:
General Game Creation:
(Tools that allow easy creation of many different game types)
Game Maker: http://www.gamemaker.nl
MegaZeux: http://megazeux.sourceforge.net/

Adventure Games:
(Games such as Monkey Island, King’s Quest, Space Quest etc.)
Adventure Game Studio: http://www.bigbluecup.com
AGAST: http://www.allitis.com/agast/
3D Adventure Studio: http://3das.noeska.com/
ADRIFT (for text adventures): http://www.adrift.org.uk/

Role Playing Games (RPGs):
(Games such as Final Fantasy, Breath of Fire, Diablo)
OHRPG: http://www.hamsterrepublic.com/ohrrpgce/
RPG Toolit: http://www.toolkitzone.com/

Fighting Games:
(Games such as Street Fighter, Mortal Kombat, Tekken, Soul Calibur etc.)
KOF91: http://sourceforge.net/projects/kof91/
MUGEN (unfortunately the site is largely in French): http://www.streetmugen.com/mugen-us.html

Side-Scrolling Games:
(Games such as the 2D Mario Games, Sonic the Hedgehog, Double Dragon etc.)
The Scrolling Game Development Kit: http://gamedev.sourceforge.net/

There are many others available as well. One particularly useful site for finding game creation tools is: http://www.ambrosine.com/resource.html

Also of note, although not freeware, are the excellent game creation tools available by Clickteam at: http://www.clickteam.com/English/
Klik and Play and The Games Factory in particular are the programs to have a look at and download the free demos of.

If you really want to do things right and program the game yourself, there are some excellent programming resources available at the following locations:

Java Game Programming:
http://fivedots.coe.psu.ac.th/~ad/jg/
http://www.gamedev.net/reference/articles/article1262.asp
http://javaboutique.internet.com/tutorials/Java_Game_Programming/

Visual Basic Game Programming:
http://markbutler.8m.com/vb-tutorial.htm

C++ Game Programming:
http://www3.telus.net/alexander_russell/course_dx/introduction_dx.htm
http://www.rit.edu/~jpw9607/tutorial.htm

General Information:
http://www.gamedev.net/
http://www.gamasutra.com/

How To Find A Cheap Computer Game?

Saturday, June 7th, 2008

A cheap computer game does not always mean an old or boring game. If you have some patience and know where to look, you can find some newer releases on the cheap.

One way is to get on the mailing list of a computer game retailer. You will be sent game reviews, and notifications of new releases as well as coupons and special offers on purchases. When you visit the websites of computer game manufacturers and retailers, take a minute to sign up for their email mailing list. You may not be interested in some of it, especially since reviews are such a matter of personal opinion. However it might be worth it if they email you a coupon code or special deal on a new game.

If you don’t want to put up with all that email cluttering your inbox then be sure to check out the Sunday ads. That’s when most retail stores advertise their sales and you may luck out and see a game you have wanted to buy go on sale.

You might be able to buy the computer game cheaper online. The important thing to remember about shopping online is to always comparison shop and factor in your shipping costs. Also, do a quick search for a coupon code for the store you are shopping. You may be able to get a discount or free shipping.

If you are just looking for cheap computer games and don’t really care if it the latest game on the market then you might be just as happy buying previously released games. They are just as fun but are less expensive. This is true especially of sports games that have a new version released each year.

Some of the older games have gone on to be come classics. You can usually save money by ordering these online also.

Eventually after the hype of a new game has passed, the price will fall. The games are still great, but everyone is already looking for the next new game. That in a nutshell explains why it is possible you can buy some great cheap computer games if you just want to wait until they have been on the market awhile.

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Jeff Clark is a staff writer at Games Enthusiast and is an occasional contributor to several other websites, including Technology Digest.